﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PingPongGame
{
    class RightBlock:Block
    {
   
        public new const string CollisionGroupString = "rightBlock";

        public RightBlock(Position topLeft)
            : base(topLeft)
        {
            this.body = new char[,] { { '*' } };
        }
    }
}